For my first-year Physical Computing paper, we were tasked in creating an artefact that responds to the physical world through the use of hardware and software. Mainly to show knowledge gained from the paper. For my project I created this Dice machine that when shaken generated a random number, with a button to allow the user to change how many sides of the dice they wanted. To make it I used Fritizing to develop the circuit and placement of components, using a bread board and components to test the layout and then coded to an Arduino Uno board which was connected to a battery pack to allow the artefact to used independently.
Above is the final layout of the circuitry with a proto-shield used to compact it into a cube like shape. Below is the halves of the housing that we made on Solidworks and then 3D printed using ABS plastic as well as an image of the final working project. Finally at the bottom is a video showing the project in motion.